SNES: Fixed type in printf format
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@ -100,7 +100,6 @@ bool rg_gui_set_theme(const char *name);
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const char *rg_gui_get_theme_name(void);
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rg_image_t *rg_gui_get_theme_image(const char *name);
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rg_color_t rg_gui_get_theme_color(const char *section, const char *key, rg_color_t default_value);
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rg_image_t *rg_gui_load_image_file(const char *path);
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void rg_gui_copy_buffer(int left, int top, int width, int height, int stride, const void *buffer);
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rg_rect_t rg_gui_draw_text(int x_pos, int y_pos, int width, const char *text, // const rg_font_t *font,
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@ -609,8 +609,16 @@ void InitROM(bool Interleaved)
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Sanitize(Memory.ROMId, sizeof(Memory.ROMId));
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Sanitize(Memory.CompanyId, sizeof(Memory.CompanyId));
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printf("Rom loaded: name: %s, id: %s, company: %s, size: %dKB\n", Memory.ROMName, Memory.ROMId, Memory.CompanyId, Memory.CalculatedSize / 1024);
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Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM = Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved = Settings.ForceInterleaved2 = false;
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Settings.ForceHeader = false;
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Settings.ForceHiROM = false;
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Settings.ForceLoROM = false;
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Settings.ForceInterleaved = false;
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Settings.ForceNoHeader = false;
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Settings.ForceNotInterleaved = false;
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Settings.ForceInterleaved2 = false;
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printf("Rom loaded: name: %s, id: %s, company: %s, size: %dKB\n",
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Memory.ROMName, Memory.ROMId, Memory.CompanyId, (int)(Memory.CalculatedSize / 1024));
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}
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void FixROMSpeed(void)
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