114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
/*
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* Copyright 2014, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_SPDIF_ENCODER_H
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#define ANDROID_AUDIO_SPDIF_ENCODER_H
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#include <stdint.h>
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#include "FrameScanner.h"
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namespace android {
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/**
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* Scan the incoming byte stream for a frame sync.
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* Then wrap the encoded frame in a data burst and send it as if it were PCM.
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* The receiver will see the data burst header and decode the wrapped frame.
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*/
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#define SPDIF_MAX_CHANNELS 8
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#define SPDIF_ENCODED_CHANNEL_COUNT 2
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class SPDIFEncoder {
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public:
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explicit SPDIFEncoder(audio_format_t format);
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// Defaults to AC3 format. Was in original API.
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SPDIFEncoder();
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virtual ~SPDIFEncoder();
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/**
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* Write encoded data to be wrapped for SPDIF.
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* The compressed frames do not have to be aligned.
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* @return number of bytes written or negative error
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*/
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ssize_t write( const void* buffer, size_t numBytes );
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/**
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* Called by SPDIFEncoder when it is ready to output a data burst.
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* Must be implemented in the subclass.
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* @return number of bytes written or negative error
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*/
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virtual ssize_t writeOutput( const void* buffer, size_t numBytes ) = 0;
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/**
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* Get ratio of the encoded data burst sample rate to the encoded rate.
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* For example, EAC3 data bursts are 4X the encoded rate.
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*/
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uint32_t getRateMultiplier() const { return mRateMultiplier; }
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/**
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* @return number of PCM frames in a data burst
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*/
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uint32_t getBurstFrames() const { return mBurstFrames; }
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/**
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* @return number of bytes per PCM frame for the data burst
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*/
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int getBytesPerOutputFrame();
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/**
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* @return true if we can wrap this format in an SPDIF stream
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*/
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static bool isFormatSupported(audio_format_t format);
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/**
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* Discard any data in the buffer. Reset frame scanners.
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* This should be called when seeking to a new position in the stream.
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*/
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void reset();
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protected:
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void clearBurstBuffer();
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void writeBurstBufferShorts(const uint16_t* buffer, size_t numBytes);
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void writeBurstBufferBytes(const uint8_t* buffer, size_t numBytes);
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void sendZeroPad();
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void flushBurstBuffer();
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void startDataBurst();
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size_t startSyncFrame();
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// Works with various formats including AC3.
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FrameScanner *mFramer;
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uint32_t mSampleRate;
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size_t mFrameSize; // size of sync frame in bytes
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uint16_t *mBurstBuffer; // ALSA wants to get SPDIF data as shorts.
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size_t mBurstBufferSizeBytes;
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uint32_t mRateMultiplier;
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uint32_t mBurstFrames;
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size_t mByteCursor; // cursor into data burst
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int mBitstreamNumber;
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size_t mPayloadBytesPending; // number of bytes needed to finish burst
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// state variable, true if scanning for start of frame
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bool mScanning;
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static const uint16_t kSPDIFSync1; // Pa
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static const uint16_t kSPDIFSync2; // Pb
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};
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} // namespace android
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#endif // ANDROID_AUDIO_SPDIF_ENCODER_H
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