/* * Copyright 2014, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_SPDIF_ENCODER_H #define ANDROID_AUDIO_SPDIF_ENCODER_H #include #include "FrameScanner.h" namespace android { /** * Scan the incoming byte stream for a frame sync. * Then wrap the encoded frame in a data burst and send it as if it were PCM. * The receiver will see the data burst header and decode the wrapped frame. */ #define SPDIF_MAX_CHANNELS 8 #define SPDIF_ENCODED_CHANNEL_COUNT 2 class SPDIFEncoder { public: explicit SPDIFEncoder(audio_format_t format); // Defaults to AC3 format. Was in original API. SPDIFEncoder(); virtual ~SPDIFEncoder(); /** * Write encoded data to be wrapped for SPDIF. * The compressed frames do not have to be aligned. * @return number of bytes written or negative error */ ssize_t write( const void* buffer, size_t numBytes ); /** * Called by SPDIFEncoder when it is ready to output a data burst. * Must be implemented in the subclass. * @return number of bytes written or negative error */ virtual ssize_t writeOutput( const void* buffer, size_t numBytes ) = 0; /** * Get ratio of the encoded data burst sample rate to the encoded rate. * For example, EAC3 data bursts are 4X the encoded rate. */ uint32_t getRateMultiplier() const { return mRateMultiplier; } /** * @return number of PCM frames in a data burst */ uint32_t getBurstFrames() const { return mBurstFrames; } /** * @return number of bytes per PCM frame for the data burst */ int getBytesPerOutputFrame(); /** * @return true if we can wrap this format in an SPDIF stream */ static bool isFormatSupported(audio_format_t format); /** * Discard any data in the buffer. Reset frame scanners. * This should be called when seeking to a new position in the stream. */ void reset(); protected: void clearBurstBuffer(); void writeBurstBufferShorts(const uint16_t* buffer, size_t numBytes); void writeBurstBufferBytes(const uint8_t* buffer, size_t numBytes); void sendZeroPad(); void flushBurstBuffer(); void startDataBurst(); size_t startSyncFrame(); // Works with various formats including AC3. FrameScanner *mFramer; uint32_t mSampleRate; size_t mFrameSize; // size of sync frame in bytes uint16_t *mBurstBuffer; // ALSA wants to get SPDIF data as shorts. size_t mBurstBufferSizeBytes; uint32_t mRateMultiplier; uint32_t mBurstFrames; size_t mByteCursor; // cursor into data burst int mBitstreamNumber; size_t mPayloadBytesPending; // number of bytes needed to finish burst // state variable, true if scanning for start of frame bool mScanning; static const uint16_t kSPDIFSync1; // Pa static const uint16_t kSPDIFSync2; // Pb }; } // namespace android #endif // ANDROID_AUDIO_SPDIF_ENCODER_H