/* * Copyright (C) 2009-2011 Freescale Semiconductor, Inc. All rights reserved. * */ /* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __FSL_PLAYER_QUEUE_H__ #define __FSL_PLAYER_QUEUE_H__ #include "fsl_player_types.h" #include "fsl_player_osal.h" #include "fsl_player_ui_message.h" typedef struct node_t node; struct node_t { node *next; void *priv; }; #define MAX_QUEUE_LEN (~0) /* maximun unsigned integer */ typedef enum { FSL_PLAYER_QUEUE_NOT_EMPTY = 0 } FSL_PLAYER_QUEUE_EVENT; #ifdef __cplusplus extern "C" { #endif typedef struct _fsl_player_queue_class fsl_player_queue_class; typedef struct _fsl_player_queue fsl_player_queue; struct _fsl_player_queue_class { void (*config) (fsl_player_queue * that, fsl_player_u32 len); fsl_player_ret_val (*put) (fsl_player_queue * that, fsl_player_ui_msg * msg, fsl_player_s32 time_out, fsl_player_ui_msg_put_method method); fsl_player_ret_val (*get) (fsl_player_queue * that, fsl_player_ui_msg ** msg, fsl_player_s32 time_out); void (*flush) (fsl_player_queue * that); }; struct _fsl_player_queue { fsl_player_queue_class *klass; fsl_player_mutex_t mutex; /* its own members */ node *head; node *tail; fsl_player_u32 len; fsl_player_u32 max_len; fsl_player_cond_t cond_full; fsl_player_cond_t cond_empty; }; extern fsl_player_s32 fsl_player_queue_class_init (fsl_player_queue_class * klass); extern fsl_player_s32 fsl_player_queue_inst_init (fsl_player_queue * that); extern fsl_player_s32 fsl_player_queue_inst_deinit (fsl_player_queue * that); #ifdef __cplusplus } #endif #endif /* __FSL_PLAYER_QUEUE_H__ */