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Use collisions as visual
========================
Introduction
------------
If this processor is enabled, the items from collision will be also used as visual items.
This can be used for:
* Debugging purpose, when you have no convenient way to visualize collisions in your downstream tools
* Creating a model that is lighter to load
``config.json`` entries
-----------------------
.. code-block:: javascript
{
// ...
// General import options (see config.json documentation)
// ...
// Removes collision meshes
"collisions_as_visual": true
}
``collisions_as_visual`` *(default: false)*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If set to ``true``, collision will be used as visual.